Tabla de tipos de 3ª generación
Todos los multiplicadores siguen exactamente las reglas de la Generación 3: la generación en la que se introdujeron Dark y Steel, Ghost no era débil a Dark ni Steel, y Ice era supereficaz contra Dragon.
| Tipo que resiste | NORM | FIRE | WATE | ELEC | GRAS | ICE | FIGH | POIS | GROU | FLYI | PSYC | BUG | ROCK | GHOS | DRAG | DARK | STEE |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ×2 | ×0 | |||||||||||||||
| Fire | ×½ | ×½ | ×2 | ×½ | ×½ | ×½ | ×½ | ×½ | |||||||||
| Water | ×½ | ×½ | ×2 | ×½ | ×½ | ×½ | ×½ | ||||||||||
| Electric | ×½ | ×2 | ×½ | ×½ | |||||||||||||
| Grass | ×½ | ×½ | ×½ | ×2 | ×½ | ×½ | ×½ | ×½ | ×½ | ×½ | |||||||
| Ice | ×2 | ×½ | ×½ | ×½ | ×2 | ×½ | ×2 | ×½ | |||||||||
| Fighting | ×2 | ×½ | ×½ | ×2 | ×2 | ×½ | ×½ | ×0 | ×½ | ×½ | |||||||
| Poison | ×½ | ×2 | ×½ | ×2 | ×0 | ||||||||||||
| Ground | ×½ | ×½ | ×2 | ×½ | ×0 | ×2 | ×½ | ×½ | |||||||||
| Flying | ×2 | ×½ | ×½ | ×½ | ×2 | ×½ | |||||||||||
| Psychic | ×½ | ×½ | ×½ | ×0 | ×½ | ||||||||||||
| Bug | ×½ | ×½ | ×½ | ×½ | ×2 | ×2 | ×2 | ×2 | ×½ | ||||||||
| Rock | ×½ | ×½ | ×2 | ×½ | ×½ | ×½ | ×½ | ||||||||||
| Ghost | ×0 | ×0 | ×2 | ×2 | ×½ | ||||||||||||
| Dragon | ×2 | ×½ | |||||||||||||||
| Dark | ×2 | ×0 | ×½ | ×½ | ×½ | ||||||||||||
| Steel | ×2 | ×2 | ×2 | ×½ | ×½ | ×½ |
Particularidades de la Gen 3
Ghost
Ghost es inmune a Normal y Fighting, y resiste Dark.
Dark
Dark solo lo resiste Bug, y recibe daño extra de Ghost.
Ice
Ice es supereficaz contra Dragon y Flying.
Steel
Steel resiste Steel, y los ataques Steel hacen medio daño a Steel en la Gen 3.
Fairy
No existe el tipo Fairy en la Generación 3.